Player Management
Notice
This document is a machine-translated draft and is currently undergoing review. Some content may be inaccurate or differ from the original Korean version. For the most precise information, refer to the Korean documentation.
New Feature Notice
- Support scope: Player management functionality is newly added in v3 and is not supported in v1 or v2.
- Feature separation notice: The functionality for attaching/detaching a player skin to a specific channel must be performed via Attach Channel-Player Skin and Detach Channel-Player Skin in Channel Management.
- Common authentication: All APIs use a common authentication method via the query string parameter (
?access_token=).
Get list of player skins
- Supported version (v3):
GET/player-skins
Response structure details
Response structure specification
{
"data": [
{
"id": 1,
"title": "skin_01",
"value": { ... },
"channels": [
{
"key": "channel_key_string",
"name": "channel_name_string",
"status": true
}
]
}
]
}
Delete a player skin
- Supported version (v3):
DELETE/player-skins/{player_skin_id}
Request parameter and response structure details
Get list of player events
- Supported version (v3):
GET/player-events
Terminology note
'Event' refers to an ad event. In other words, this endpoint returns a list of ad event metadata registered across all players.
Response structure details
Response structure specification
{
"data": [
{
"id": 1,
"title": "event_01",
"value": { ... },
"channels": [
{
"key": "channel_key_string",
"name": "channel_name_string",
"status": true
}
]
}
]
}
Delete a player event
- Supported version (v3):
DELETE/player-events/{player_event_id}